Por favor, use este identificador para citar o enlazar este ítem: https://www.innovacioneducativa.unam.mx:8443/jspui/handle/123456789/4272
Título : Estrategias de gamificación para construir una cultura de investigación en contextos universitarios
Autor : Rojas Mesa, Julio Ernesto
Leal Urueña, Linda Alejandra
Fecha de publicación : 2019
Resumen : Abstract In recent years, scientific culture has become a topic of great importance in the process of conceiving theoretical and methodological alternatives for the transference and implementation of diverse products and results of science, technology and innovation. This article presents an experience of the construction of research culture or scientific culture, through the proposal of a gamification strategy among university researchers and professors. In terms of methodology, the application of the design thinking model to the development of a gamification strategy, directed at the construction of a research culture, made the research process more active and participatory for the selected researchers and professors, as a result of this study. A mobile application was designed in order to conceptualize a scientific culture based on the fundaments put forth by the SCientI-Col and the classification of research products.
URI : http://132.248.161.133:8080/jspui/handle/123456789/4272
ISSN : 1665-2673
metadata.dc.identifier.url: http://www.scielo.org.mx/pdf/ie/v19n80/1665-2673-ie-19-80-57.pdf
metadata.dc.type: Artículo
Aparece en las colecciones: Artículos científicos y académicos

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